Google Play ratings
7,476
- Average rating
- 4.5
- Installs
- 100K+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2014
The year is 1872. Welcome to the future. Phileas Fogg has wagered he can circumnavigate the globe. Hundreds of journeys, thousands of routes. Travel by steamer, express train, airship, hover-car, hydrofoil, gyrocopter, camel, horse-back, hot-air balloon... Can you make it in 80 Days? From inkle studios, writer Meg Jayanth, and independent publishers Profile Books comes a new globe-trotting interactive adventure created using the same inklewriter technology as Sorcery.
Estimated daily players
Range 6–25
Estimated total players
Range 24K–87K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play 80 Days, so these figures are modelled from the public counts on Google Play, App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~12
0.0% no change vs one week agoRange 6 – 25
Built from the live counts: Steam concurrents, Discord and Reddit members online, Twitch viewers.
Estimated total players
~46,000
0.0% no change vs one week agoRange 24K – 87K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
from live counts
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~83,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed 80 Days where it is sold.
How many people gather around 80 Days outside the stores — members, subscribers and live viewers.
Not tracked for 80 Days: Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 46,000 people have played 80 Days — plausibly between 24K and 87K. Around 12 of them play on a given day, in a range of 6 and 25. Both figures are modelled from public counts on Google Play, App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. 80 Days is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
80 Days was released on July 31, 2014 for Android and iOS.
80 Days is available on Android and iOS. You can get it from Google Play and App Store (iPhone).
Other mobile games from inkle.