App Store ratings
563
0.0% no change vs Aug 8, 2026- Average rating
- 3.4
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Mobile game · 2014
Trapped in a VR world powered by an ancient handheld device, you are forced to endlessly dream in a pixel world of just 4 colours! Doves have taken roost in your prison and though you don’t know it they are the key to your survival. The Doves subconsciously inspire dreams of flight, so take to the skies through the mazes of your imagination and find the exit. Intuitive two button gameplay is all you need to steer your way through the sky. Fly through each stage and reach the exit. Get doves to follow you for extra bonus bragging rights on Game Center and Social Networking stuff. If walls aren’t enough challenge you may enjoy the variety of traps that get rapidly added including, moving walls, speed boost zones, growing walls and more!
Estimated daily players
Range 170–10K
Estimated total players
Range 17K–68K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play 8bit Doves, so these figures are modelled from the public counts on App Store. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~1,700
0.0% no change vs one week agoRange 170 – 10K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~34,000
0.0% no change vs one week agoRange 17K – 68K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~34,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed 8bit Doves where it is sold.
Not tracked for 8bit Doves: Google Play, Steam, Discord, Reddit, YouTube, Twitch. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 34,000 people have played 8bit Doves — plausibly between 17K and 68K. Around 1,700 of them play on a given day, in a range of 170 and 10K. Both figures are modelled from public counts on App Store rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. 8bit Doves is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
8bit Doves was released on August 27, 2014 for Android, iOS and Windows Phone.
8bit Doves is available on Android, iOS and Windows Phone. You can get it from App Store (iPhone) and App Store (iPad).
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