Reddit members
2
0.0% no change vs Aug 8, 2026Games
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Mobile game · 2016
Join PR8 in its journey to save its siblings. This cute robot will have to pass through a gigantic labyrinth, forests, flaming ruins and sea-side cliffs. Solve wide range of puzzles with an incredible variety of challenges while opening new paths towards answers and get closer to the exit. The joyful protagonist PR8, will guide the player in a fun and entertaining way. Sometimes PR8 will celebrate after he unlocks a new challenge, and when a puzzle becomes unsolvable PR8 notifies you in all the power of his cuteness that you have to go back in time and find another way around. PR8 has a long adventure that awaits him.
Estimated daily players
Range 1–60
Estimated total players
Range 50–400
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play AfterLoop, so these figures are modelled from the public counts on Reddit, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~7
0.0% no change vs one week agoRange 1 – 60
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~140
0.0% no change vs one week agoRange 50 – 400
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~140 | — |
Last checked Aug 9, 2026
How many people gather around AfterLoop outside the stores — members, subscribers and live viewers.
Not tracked for AfterLoop: Google Play, App Store, Steam, Discord, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 140 people have played AfterLoop — plausibly between 50 and 400. Around 7 of them play on a given day, in a range of 1 and 60. Both figures are modelled from public counts on Reddit and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. AfterLoop is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
AfterLoop has 2 members on Reddit, as of August 9, 2026.
AfterLoop was released on January 28, 2016 for Android, iOS and Windows Phone.
AfterLoop is available on Android, iOS and Windows Phone. You can get it from Google Play and App Store (iPhone).
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