Google Play ratings
24,224
- Average rating
- 4.6
- Installs
- 500K+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2019
Ailment is a pixel-art action game which takes place on a spaceship in a far far galaxy. The main character wakes up in a spaceship after being unconscious for three days and all of his crew became enemies. The last thing he remembers was returning from the other ship where he had a rescue mission. But everyone on that ship was already dead... He has to remember what happened and find out the truth.
Estimated daily players
Range 690–41K
Estimated total players
Range 69K–280K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Ailment, so these figures are modelled from the public counts on Google Play, App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~6,900
0.0% no change vs one week agoRange 690 – 41K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~140,000
0.0% no change vs one week agoRange 69K – 280K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~150,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Ailment where it is sold.
How many people gather around Ailment outside the stores — members, subscribers and live viewers.
Not tracked for Ailment: Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 140,000 people have played Ailment — plausibly between 69K and 280K. Around 6,900 of them play on a given day, in a range of 690 and 41K. Both figures are modelled from public counts on Google Play, App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Ailment is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Ailment was released on May 9, 2019 for Android and iOS.
Ailment is available on Android and iOS. You can get it from Google Play, App Store (iPhone) and App Store (iPad).
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