Google Play ratings
133,777
- Average rating
- 4.7
- Installs
- 5M+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2017
A three dimensional rhythm game released on iOS and Android devices. "A harmony of Light awaits you in a lost world of musical Conflict."
Estimated daily players
Range 7.4K–440K
Estimated total players
Range 740K–3M
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Arcaea, so these figures are modelled from the public counts on Google Play, App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~74,000
0.0% no change vs one week agoRange 7.4K – 440K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~1,500,000
0.0% no change vs one week agoRange 740K – 3M
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~2,600,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Arcaea where it is sold.
How many people gather around Arcaea outside the stores — members, subscribers and live viewers.
Not tracked for Arcaea: Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
In a world of white, and surrounded by “memory”, two girls awaken under glass-filled skies. They find themselves in a colorless world full of memory, and with no memory of themselves. Each alone, they set out into places often beautiful, and just as often dangerous. Arcaea’s story is interwoven throughout Main, Side, and Short stories which each focus on individual, playable characters. While separate, they all share the same space: the world of Arcaea. Their reactions to it, and its reactions to them, form an ever-shifting narrative of mystery, sorrow, and bliss. As they explore this heavenly place, follow their steps down paths of glass and grief
We estimate that about 1,500,000 people have played Arcaea — plausibly between 740K and 3M. Around 74,000 of them play on a given day, in a range of 7.4K and 440K. Both figures are modelled from public counts on Google Play, App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Arcaea is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Arcaea was released on March 9, 2017 for Android and iOS.
Arcaea is available on Android and iOS. You can get it from Google Play, App Store (iPhone) and App Store (iPad).