App Store ratings
139
0.0% no change vs Aug 8, 2026- Average rating
- 4.2
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Mobile game · 2017
You’re a startup founder building the world’s first sentient supercomputer! Slide either left or right to train your AI, handle the bizarre requests of Silicon Valley residents, and explore parallel universes. If you can keep your employees, your investors, the government, and the internet from tearing apart the fabric of society, then maybe you'll actually bring about the Singularity. But you'll probably just get arrested by the FBI. Or kidnapped by an obsessed superfan. Or consumed by a swarm of nanorobots. ¯\_(ツ)_/¯
Estimated daily players
Range 42–2.5K
Estimated total players
Range 4.2K–17K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Artificial Superintelligence, so these figures are modelled from the public counts on App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~420
0.0% no change vs one week agoRange 42 – 2.5K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~8,300
0.0% no change vs one week agoRange 4.2K – 17K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~8,300 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Artificial Superintelligence where it is sold.
How many people gather around Artificial Superintelligence outside the stores — members, subscribers and live viewers.
Not tracked for Artificial Superintelligence: Google Play, Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 8,300 people have played Artificial Superintelligence — plausibly between 4.2K and 17K. Around 420 of them play on a given day, in a range of 42 and 2.5K. Both figures are modelled from public counts on App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Artificial Superintelligence is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Artificial Superintelligence was released on May 16, 2017 for iOS.
Artificial Superintelligence is available on iOS. You can get it from App Store (iPhone) and App Store (iPad).