App Store ratings
3
0.0% no change vs Aug 8, 2026- Average rating
- 5.0
Games
Browse
Theme

Mobile game · 2015
Its you against the world in this 21 level winter classic. The snowmen enemies are armed to the teeth with snowballs and they are relentless in attempting to take you OUT! Magic snowflakes are hard to come by but will deliver you an extra life, which you will need if you want to succeed. Your enemies are waiting in the Blizzard World!!!
Estimated daily players
Range 1–54
Estimated total players
Range 90–360
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Blizzard World, so these figures are modelled from the public counts on App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~9
0.0% no change vs one week agoRange 1 – 54
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~180
0.0% no change vs one week agoRange 90 – 360
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~180 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Blizzard World where it is sold.
How many people gather around Blizzard World outside the stores — members, subscribers and live viewers.
Not tracked for Blizzard World: Google Play, Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 180 people have played Blizzard World — plausibly between 90 and 360. Around 9 of them play on a given day, in a range of 1 and 54. Both figures are modelled from public counts on App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Blizzard World is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Blizzard World was released on December 5, 2015 for iOS.
Blizzard World is available on iOS. You can get it from App Store (iPhone) and App Store (iPad).