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Bouncing Slime: Impossible Levels cover art

Mobile game · 2014

Bouncing Slime: Impossible Levels

Do you live for the big challenge? Play thIs new amazingly addicting game and its impossible levels! It is deceivingly simple: just one control. Tap the screen to jump, guide your green slime over spikes and jump on platforms to get to the end of the level. Be careful, any mistake will result in instant death and a respawn at the beginning of the level.

Estimated daily players

~4,1000.0% no change vs one week ago

Range 41024K

Estimated total players

~82,0000.0% no change vs one week ago

Range 41K160K

See what's trending

Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out

Mar 13, 2014AndroidiOS

What the estimate rests on

  • Google Play 66%
  • App Store 34%

Player estimates

Nobody publishes how many people play Bouncing Slime: Impossible Levels, so these figures are modelled from the public counts on Google Play, App Store. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.

Estimated daily players

~4,100

0.0% no change vs one week ago

Range 41024K

No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.

Estimated total players

~82,000

0.0% no change vs one week ago

Range 41K160K

Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.

Estimated total players over time

2 readings · last 2 days

Average estimated players per month

Mean estimated total players for Bouncing Slime: Impossible Levels per calendar month, newest first
MonthEstimated total playersChange
August 2026~190,000

Community activity

Last checked Aug 9, 2026

Store signals

How many people have rated, reviewed or installed Bouncing Slime: Impossible Levels where it is sold.

Google Play ratings

11,441

Average rating
4.3
Installs
500K+

First reading taken Aug 9, 2026 — the chart appears once there are two.

Ratings left on the Android listing. It is the broadest signal in the catalogue — about half of all games here have a Play page.

App Store ratings

1,359

0.0% no change vs Aug 8, 2026
Average rating
4.1

Ratings left on the iOS listing, read from Apple’s public lookup endpoint.

Not tracked for Bouncing Slime: Impossible Levels: Steam, Discord, Reddit, YouTube, Twitch. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.

Screenshots

Frequently asked questions

How many people play Bouncing Slime: Impossible Levels?

We estimate that about 82,000 people have played Bouncing Slime: Impossible Levels — plausibly between 41K and 160K. Around 4,100 of them play on a given day, in a range of 410 and 24K. Both figures are modelled from public counts on Google Play and App Store rather than published by the developer, so read them as a scale rather than as a headcount.

Is Bouncing Slime: Impossible Levels still active?

Yes. Bouncing Slime: Impossible Levels is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.

How are the Bouncing Slime: Impossible Levels player estimates worked out?

Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.

When was Bouncing Slime: Impossible Levels released?

Bouncing Slime: Impossible Levels was released on March 13, 2014 for Android and iOS.

What platforms is Bouncing Slime: Impossible Levels available on?

Bouncing Slime: Impossible Levels is available on Android and iOS. You can get it from Google Play, App Store (iPhone) and App Store (iPad).

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