Google Play ratings
191,609
0.0% no change vs Aug 8, 2026- Average rating
- 4.6
- Installs
- 1M+
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Mobile game · 2013
Chain Chronicle is a tower defense role-playing game developed and published by Sega for iOS, Android. The game is licensed in Asia by SNDA released in China, MobiMon for both Taiwan and Macau, Actoz Soft for South Korea and Gumi Asia for both Southeast Asia and North America, however the game was closed down in North America and Southeast Asia on February 29, 2016.
Estimated daily players
Range 550–1.3M
Estimated total players
Range 55K–8.6M
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Chain Chronicle, so these figures are modelled from the public counts on Google Play, Reddit, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~110,000
0.0% no change vs one week agoRange 550 – 1.3M
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~2,100,000
0.0% no change vs one week agoRange 55K – 8.6M
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~3,200,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Chain Chronicle where it is sold.
How many people gather around Chain Chronicle outside the stores — members, subscribers and live viewers.
Not tracked for Chain Chronicle: App Store, Steam, Discord, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 2,100,000 people have played Chain Chronicle — plausibly between 55K and 8.6M. Around 110,000 of them play on a given day, in a range of 550 and 1.3M. Both figures are modelled from public counts on Google Play, Reddit and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Chain Chronicle is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Chain Chronicle has 788 members on Reddit, as of August 9, 2026.
Chain Chronicle was released on July 23, 2013 for Android and iOS.
Chain Chronicle is available on Android and iOS. You can get it from Google Play, App Store (iPhone) and App Store (iPad).
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