App Store ratings
27
0.0% no change vs Aug 8, 2026- Average rating
- 3.6
Games
Browse
Theme

Mobile game · 2017
In this sci-fi turn-based strategy with real-time base-building elements, you’ll be defending human territories against the transhuman Augments. Expand your HQ, and manufacture and upgrade an army of advanced drones to wage interplanetary war for Humanity!
Estimated daily players
Range 8–490
Estimated total players
Range 810–3.2K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Codex of Victory, so these figures are modelled from the public counts on App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~81
0.0% no change vs one week agoRange 8 – 490
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~1,600
0.0% no change vs one week agoRange 810 – 3.2K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
3 readings · last 3 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~2,700 | — |
Last checked Aug 10, 2026
How many people have rated, reviewed or installed Codex of Victory where it is sold.
How many people gather around Codex of Victory outside the stores — members, subscribers and live viewers.
Not tracked for Codex of Victory: Google Play, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
Human society has been divided. On one side, the natural course of human evolution has been disrupted. What started as an attempt to adapt to the harsh conditions of outer space and hostile planets, led to the creation of a weird race of transhuman cyborgs — the Augments. Driven by a desire to “liberate” ordinary humans from the limitations of their wholly organic bodies, the Augments have launched a full-scale attack. Now we must defend our territory and fight back, to save our Kingdoms and all of humanity as we know it!
We estimate that about 1,600 people have played Codex of Victory — plausibly between 810 and 3.2K. Around 81 of them play on a given day, in a range of 8 and 490. Both figures are modelled from public counts on App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Codex of Victory is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 3 readings taken since August 8, 2026.
Codex of Victory was released on March 16, 2017 for iOS.
Codex of Victory is available on iOS. You can get it from App Store (iPhone) and App Store (iPad).