Google Play ratings
266
- Average rating
- 3.7
- Installs
- 10K+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2016
Conquest! is a persistent, cross-platform multiplayer strategy game where players shape a living medieval world through diplomacy, warfare, and real-time tactical decision-making. Featuring ten unique classes, asynchronous alliance combat, and a movement point system that encourages steady engagement, the game emphasizes fair competition over grinding or monetization. Originally developed in 1993 as a text-based IRC game, Conquest! has evolved into a modern strategic experience spanning Windows, macOS, Android, iOS, and UWP — all while staying true to its roots. There are no ads, no pay-to-win mechanics, and no gimmicks — just skill-based multiplayer battles in a dynamic and player-driven world.
Estimated daily players
Range 11–2.9K
Estimated total players
Range 1.1K–19K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Conquest!, so these figures are modelled from the public counts on Google Play, App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~300
0.0% no change vs one week agoRange 11 – 2.9K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~6,000
0.0% no change vs one week agoRange 1.1K – 19K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~2,900 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Conquest! where it is sold.
How many people gather around Conquest! outside the stores — members, subscribers and live viewers.
Not tracked for Conquest!: Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
This is a time of battles, alliances, and spies...it is a time of Conquest! Using your army you seek to conquer other Lords who, like you, are seeking their fortune through battle. Strengthen your army through alliances with others, spy on those you wish to attack, enlist stronger troop types to hold your newly acquired land, and build destructive weapons of war to siege mighty Castles. Will you choose the path of Magic as a Mage, bending the elements to your will with powerful spells and summoning fantastical creatures to smite your enemies? Or the path of Righteousness as a Cleric, purging the unholy from the battlefield and excommunicating the faithless? Perhaps you will choose the path of Nature as a Ranger, where beasts of the forest will answer your call to arms while nature herself shields your army from view. Some heed the Barbarian’s path of Lawlessness, raiding cities and kingdoms alike with utter contempt for the honor of others. Join Conquest! now and see if you can become the ultimate King!
We estimate that about 6,000 people have played Conquest! — plausibly between 1.1K and 19K. Around 300 of them play on a given day, in a range of 11 and 2.9K. Both figures are modelled from public counts on Google Play, App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Conquest! is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Conquest! was released on June 1, 2016 for Android and iOS.
Conquest! is available on Android and iOS. You can get it from Google Play and App Store (iPhone).