Google Play ratings
7,959
- Average rating
- 4.7
- Installs
- 100K+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2022
Are you ready to redefine convenience? Step into the shoes of a convenience store manager in this charming business sim. Arrange and customize the store using a wide variety of products - candy, drinks, even hot meals. The choice is yours! It takes care and attention to take your business to the next level. Listen to your customers, help them find what they're looking for, and they might just become regular shoppers! When the time comes to expand, cooperation is the name of the game. Negotiate with suppliers and other companies to discover new products and unlock your store's true potential!
Estimated daily players
Range 240–15K
Estimated total players
Range 24K–97K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Convenience Stories, so these figures are modelled from the public counts on Google Play, App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~2,400
0.0% no change vs one week agoRange 240 – 15K
Built from the live counts: Steam concurrents, Discord and Reddit members online, Twitch viewers.
Estimated total players
~48,000
0.0% no change vs one week agoRange 24K – 97K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
from live counts
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~74,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Convenience Stories where it is sold.
How many people gather around Convenience Stories outside the stores — members, subscribers and live viewers.
Not tracked for Convenience Stories: Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 48,000 people have played Convenience Stories — plausibly between 24K and 97K. Around 2,400 of them play on a given day, in a range of 240 and 15K. Both figures are modelled from public counts on Google Play, App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Convenience Stories is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Convenience Stories was released on March 29, 2022 for Android and iOS.
Convenience Stories is available on Android and iOS. You can get it from Google Play and App Store (iPhone).
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