App Store ratings
9
0.0% no change vs Aug 8, 2026- Average rating
- 4.2
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Mobile game · 2022
Climbing is about carefully planning your route and flawless execution. In Crux you move your hands or feet to a new hold - but each hold will only let you hang on for so long. Find the sequence of moves that get you to the top and execute them! And when you've reached all the tops - beat the highscores by finishing each climb in the fewest possible moves.
Estimated daily players
Range 3–160
Estimated total players
Range 270–1.1K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Crux: The Great Outdoors, so these figures are modelled from the public counts on App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~27
0.0% no change vs one week agoRange 3 – 160
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~540
0.0% no change vs one week agoRange 270 – 1.1K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~410 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Crux: The Great Outdoors where it is sold.
How many people gather around Crux: The Great Outdoors outside the stores — members, subscribers and live viewers.
Not tracked for Crux: The Great Outdoors: Google Play, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 540 people have played Crux: The Great Outdoors — plausibly between 270 and 1.1K. Around 27 of them play on a given day, in a range of 3 and 160. Both figures are modelled from public counts on App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Crux: The Great Outdoors is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Crux: The Great Outdoors was released on April 3, 2022 for Android, iOS and Windows Mobile.
Crux: The Great Outdoors is available on Android, iOS and Windows Mobile. You can get it from Google Play, App Store (iPhone) and App Store (iPad).
Other mobile games from Mindgames Studios.