Google Play ratings
1,917,332
- Average rating
- 4.5
- Installs
- 100M+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2013
Cut the Rope is a series of physics-based puzzle video games developed by the Russian entertainment company ZeptoLab for several platforms and devices.
Estimated daily players
Range 2K–120K
Estimated total players
Range 200K–780K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Cut the Rope 2, so these figures are modelled from the public counts on Google Play, App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~20,000
0.0% no change vs one week agoRange 2K – 120K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~390,000
0.0% no change vs one week agoRange 200K – 780K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~8,700,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Cut the Rope 2 where it is sold.
How many people gather around Cut the Rope 2 outside the stores — members, subscribers and live viewers.
Not tracked for Cut the Rope 2: Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
Cut the Rope 2 is a part of the iconic Cut the Rope franchise by ZeptoLab, which follows the adventures of Om Nom, a cute green creature that adores candies. Meet Om Nom's friends - the Nommies - and hop on the amazing journey through more than 160 levels that will take you through lush forests, busy cities, junkyards and underground tunnels, all in pursuit of one goal – CANDY! Familiar to play, yet challenging to master, Cut the Rope 2 brings fresh mind bending challenges and unanticipated obstacles to the casual phenomenon loved by preschool children and adults alike! Keep your brain fit and boost your problem solving skills by mastering the tricky levels based on real-life physics. Tired of mind game? Just sit back and enjoy the cheerful and relaxing game atmosphere of one of the most beautiful free educational apps for kids. If you like Cut the Rope, you’ll love Cut the Rope 2! ALL NEW LOCATIONS TO EXPLORE! Experience 168 entirely new levels of rope cutting, mind boggling action. ALL NEW CHARACTERS TO MEET! Find 7 new characters, the Nommies, to help you solve puzzles. ALL NEW HATS TO BRAG ABOUT! Customize Om Nom, choose your favorite candy and select your finger traces. ALL NEW ADVENTURES FOR OM NOM! Experience completely new graphics, sound and gameplay elements, including the ability to move Om Nom. MEET OM NOM’S NEW FRIENDS, THE NOMMIES!
We estimate that about 390,000 people have played Cut the Rope 2 — plausibly between 200K and 780K. Around 20,000 of them play on a given day, in a range of 2K and 120K. Both figures are modelled from public counts on Google Play, App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Cut the Rope 2 is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Cut the Rope 2 was released on December 19, 2013 for Android and iOS.
Cut the Rope 2 is available on Android and iOS. You can get it from Google Play, App Store (iPhone) and App Store (iPad).
Other mobile games from ZeptoLab.

2010 · Android, iOS

2013 · iOS
~240K2019 · Android, iOS

2019 · Android, iOS

2020 · Android
~890K2020 · Android, iOS
~1.1M2022 · Android, iOS
~210K2023 · Android, iOS
~14K2023 · iOS
~31K2011 · Android, iOS, Windows Phone

2012 · Android, iOS, Legacy Mobile Device
~1.9M2013 · Android, iOS
~17M2010 · Android, iOS, Windows Phone
~790K2015 · Android, iOS
~890K2015 · Android, iOS
~45M2017 · Android, iOS