Google Play ratings
81
0.0% no change vs Aug 8, 2026- Average rating
- 2.9
- Installs
- 10K+
Games
Browse
Theme

Mobile game · 2021
Endeavor, commonly known as EndeavorRx, was the first FDA-authorized video game treatment for inattention for kids 8-12 with with primarily inattentive or combined-type ADHD. Access to treatment in the game requires a prescription from a healthcare provider. Later the FDA approved this application for ADHD treatment for 13-17 year olds as well.
Estimated daily players
Range 36–11K
Estimated total players
Range 3.6K–72K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Endeavor, so these figures are modelled from the public counts on Google Play, App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~850
0.0% no change vs one week agoRange 36 – 11K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~17,000
0.0% no change vs one week agoRange 3.6K – 72K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~17,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Endeavor where it is sold.
How many people gather around Endeavor outside the stores — members, subscribers and live viewers.
Not tracked for Endeavor: Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 17,000 people have played Endeavor — plausibly between 3.6K and 72K. Around 850 of them play on a given day, in a range of 36 and 11K. Both figures are modelled from public counts on Google Play, App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Endeavor is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Endeavor was released on August 3, 2021 for Android and iOS.
Endeavor is available on Android and iOS. You can get it from Google Play, App Store (iPhone) and App Store (iPad).
Other mobile games from Akili Interactive Labs.