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Enigmo 2 cover art

Mobile game · 2006

Enigmo 2

In this sequel to Enigmo players must utilize a variety of new tools, gadgets, and the power of the third dimension itself to solve fifty brand new physics puzzles.

Estimated daily players

~1600.0% no change vs one week ago

Range 16970

Estimated total players

~3,2000.0% no change vs one week ago

Range 1.6K6.5K

See what's trending

Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out

Feb 17, 2006iOS

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Player estimates

Nobody publishes how many people play Enigmo 2, so these figures are modelled from the public counts on App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.

Estimated daily players

~160

0.0% no change vs one week ago

Range 16970

No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.

Estimated total players

~3,200

0.0% no change vs one week ago

Range 1.6K6.5K

Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.

Estimated total players over time

2 readings · last 2 days

Average estimated players per month

Mean estimated total players for Enigmo 2 per calendar month, newest first
MonthEstimated total playersChange
August 2026~3,200

Community activity

Last checked Aug 9, 2026

Store signals

How many people have rated, reviewed or installed Enigmo 2 where it is sold.

App Store ratings

54

0.0% no change vs Aug 8, 2026
Average rating
4.3

Ratings left on the iOS listing, read from Apple’s public lookup endpoint.

Community signals

How many people gather around Enigmo 2 outside the stores — members, subscribers and live viewers.

Twitch viewers

0

Live channels
0

First reading taken Aug 9, 2026 — the chart appears once there are two.

People watching this game on Twitch right now, summed across every live channel in its category.

Not tracked for Enigmo 2: Google Play, Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.

Frequently asked questions

How many people play Enigmo 2?

We estimate that about 3,200 people have played Enigmo 2 — plausibly between 1.6K and 6.5K. Around 160 of them play on a given day, in a range of 16 and 970. Both figures are modelled from public counts on App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.

Is Enigmo 2 still active?

Yes. Enigmo 2 is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.

How are the Enigmo 2 player estimates worked out?

Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.

When was Enigmo 2 released?

Enigmo 2 was released on February 17, 2006 for iOS.

What platforms is Enigmo 2 available on?

Enigmo 2 is available on iOS. You can get it from App Store (iPhone).

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