Skip to content
EvoCreo cover art

Mobile game · 2015

EvoCreo

Over 130 Monsters to Catch & Evolve! Explore a Massive Open World! Embark on a journey through the world of Zenith. Become the top Evoker by capturing and battling over 130 kinds of Creo! Test yourself in the Arenas, and work your way up to the Coliseum! On the way, you’ll be fighting the sinister plot of the nefarious organization, Shadow Hive

Estimated daily players

~21,0000.0% no change vs one week ago

Range 6.7K59K

Estimated total players

~400,0000.0% no change vs one week ago

Range 180K870K

See what's trending

Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out

Apr 29, 2015AndroidiOSESRB 12

What the estimate rests on

  • Google Play 37%
  • Steam 25%
  • App Store 19%
  • Discord 19%

Player estimates

Nobody publishes how many people play EvoCreo, so these figures are modelled from the public counts on Google Play, App Store, Steam, Discord. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.

Estimated daily players

~21,000

0.0% no change vs one week ago

Range 6.7K59K

Built from the live counts: Steam concurrents, Discord and Reddit members online, Twitch viewers.

Estimated total players

~400,000

0.0% no change vs one week ago

Range 180K870K

Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.

Estimated total players over time

2 readings · last 2 days

Estimated daily players over time

from live counts

Average estimated players per month

Mean estimated total players for EvoCreo per calendar month, newest first
MonthEstimated total playersChange
August 2026~430,000

Community activity

Last checked Aug 9, 2026

Store signals

How many people have rated, reviewed or installed EvoCreo where it is sold.

Google Play ratings

50,548

Average rating
4.4
Installs
1M+

First reading taken Aug 9, 2026 — the chart appears once there are two.

Ratings left on the Android listing. It is the broadest signal in the catalogue — about half of all games here have a Play page.

App Store ratings

6,349

0.0% no change vs Aug 8, 2026
Average rating
4.7

Ratings left on the iOS listing, read from Apple’s public lookup endpoint.

Steam players in game

4

Reviews
84

First reading taken Aug 9, 2026 — the chart appears once there are two.

Only the games with a PC port appear here, but where Steam does report it is a real concurrent-player count rather than a proxy for one.

Community signals

How many people gather around EvoCreo outside the stores — members, subscribers and live viewers.

Discord members

11,305

Online now
843

First reading taken Aug 9, 2026 — the chart appears once there are two.

Size of the official Discord server, counted from its public invite.

Not tracked for EvoCreo: Reddit, YouTube, Twitch. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.

Trailer

Trailer

Screenshots

Frequently asked questions

How many people play EvoCreo?

We estimate that about 400,000 people have played EvoCreo — plausibly between 180K and 870K. Around 21,000 of them play on a given day, in a range of 6.7K and 59K. Both figures are modelled from public counts on Google Play, App Store, Steam and Discord rather than published by the developer, so read them as a scale rather than as a headcount.

Is EvoCreo still active?

Yes. EvoCreo is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.

How are the EvoCreo player estimates worked out?

Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.

How big is the EvoCreo Discord community?

EvoCreo has 11,305 members on Discord, as of August 9, 2026.

When was EvoCreo released?

EvoCreo was released on April 29, 2015 for Android and iOS.

What platforms is EvoCreo available on?

EvoCreo is available on Android and iOS. You can get it from Google Play and App Store (iPhone).

Share EvoCreo

Other mobile games from Ilmfinity.