Google Play ratings
40,878
- Average rating
- 4.2
- Installs
- 1M+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2017
Father and Son is an adventure that takes off from the National Archaeological Museum in Naples, a cultural institution housing some of humanity’s greatest artefacts and treasures. What begins as the story of a son who never knew his father becomes a universal and ageless tale, with the present and the past making up the setting for Michael’s travels. Seek for yourself the beauties of Naples, experience the last hours of life in Pompeii before Mount Vesuvius erupted in 79 AD, and explore the ordinary day-to-day life in Ancient Egypt. The past is what makes our present real.
Estimated daily players
Range 71–4.3K
Estimated total players
Range 7.1K–28K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Father and Son, so these figures are modelled from the public counts on Google Play, App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~710
0.0% no change vs one week agoRange 71 – 4.3K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~14,000
0.0% no change vs one week agoRange 7.1K – 28K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~180,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Father and Son where it is sold.
How many people gather around Father and Son outside the stores — members, subscribers and live viewers.
Not tracked for Father and Son: Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 14,000 people have played Father and Son — plausibly between 7.1K and 28K. Around 710 of them play on a given day, in a range of 71 and 4.3K. Both figures are modelled from public counts on Google Play, App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Father and Son is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Father and Son was released on April 18, 2017 for Android and iOS.
Father and Son is available on Android and iOS. You can get it from Google Play, App Store (iPhone) and App Store (iPad).
Other mobile games from TuoMuseo.