Google Play ratings
30,173
- Average rating
- 3.8
- Installs
- 1M+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2016
Girls' Frontline is a moe anthropomorphism game in which the player controls of android characters, known in-game as "T-Dolls" or "Tactical Dolls", each of which represents a real-world firearm. The player plays as a newly recruited commander of an area who commands the T-Dolls in battle, and organises the echelons as well as the T-Dolls' wellbeing. Battles are a mix of turn-based strategy puzzles on a set map with enemies that can move about, random item nodes and heliports/command nodes, from which the player can summon their own echelons, or support echelons, which are echelons that the player's friend sets on their profile to be used by others, and real-time battles with enemy echelons. Battles are for the most part automated, although the player can activate the T-Dolls' special abilities manually if wanted, or order them to different spots in formation (which the player can organise out of battle to be set as the default formation when entering a battle) or to withdraw in order to conserve health or resources). Players also have the option of withdrawing specific echelons from the mission altogether if they wish. Gameplay progresses by playing on the campaign missions, logistic support missions, or combat simulations to level up each T-Doll. The game also features gacha elements, such as in the production and heavy production of T-Dolls and equipment, or in the Dormitory with costumes and furniture sets for the T-Dolls on a time-limited basis with several sets and costumes being available for a limited time, before another few sets and costumes are revealed and added. After a while, old costumes from previous gacha events will be added to the "Black Card" store, where players can exchange an amount of Black Cards (obtained from gifting T-Dolls a duplicate costume that has already been gifted before) for a costume of a previous gacha set. Players can customise their dorms with furniture, and interact with Chibi renditions of the T-Dolls in the echelon corresponding with that dorm. They can also gift the T-Dolls food and costume, which raises the affection of the T-Dolls. Affection is also gained from success in battle, and is lost when the T-Dolls die (unless it is a boss battle) or when another T-Doll in the same echelon dies.
Estimated daily players
Range 680–41K
Estimated total players
Range 68K–270K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Girls' Frontline, so these figures are modelled from the public counts on Google Play, App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~6,800
0.0% no change vs one week agoRange 680 – 41K
Built from the live counts: Steam concurrents, Discord and Reddit members online, Twitch viewers.
Estimated total players
~140,000
0.0% no change vs one week agoRange 68K – 270K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
from live counts
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~370,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Girls' Frontline where it is sold.
How many people gather around Girls' Frontline outside the stores — members, subscribers and live viewers.
Not tracked for Girls' Frontline: Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
The year is 2060. War has plunged the world into chaos and darkness, and the responsibility of restoring order falls onto those of us who have survived. Now is the time to revisit your past. Make use of your gift in tactics and command your T-Dolls in the struggle to unveil the far-reaching conspiracy that permeates the world. For the sake of mankind and our future, join us...
We estimate that about 140,000 people have played Girls' Frontline — plausibly between 68K and 270K. Around 6,800 of them play on a given day, in a range of 680 and 41K. Both figures are modelled from public counts on Google Play, App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Girls' Frontline is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Girls' Frontline was released on May 20, 2016 for Android and iOS.
Girls' Frontline is available on Android and iOS. You can get it from Google Play, App Store (iPhone) and App Store (iPad).
Other mobile games from SUNBORN Network and MICA TEAM.