App Store ratings
8
0.0% no change vs Aug 8, 2026- Average rating
- 3.6
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Mobile game · 2016
In the year 2523, a large wormhole opened up on the outer limits of Jupiter's orbit. E-CON's Navy stationed on Jupiter's moon Titan were the first to witness as the vast Insectron horde spewed out of the rift torn upon in the Solar System. Battle across various worlds in this futuristic turn-based strategy game. Utilise a vast array of units to defeat your foes while minimising losses. Mission are varied and challenging and include objectives such as capturing an objective, defending a base and, of course, annihilating the enemy!
Estimated daily players
Range 2–140
Estimated total players
Range 240–960
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Hex Mechs, so these figures are modelled from the public counts on App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~24
0.0% no change vs one week agoRange 2 – 140
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~480
0.0% no change vs one week agoRange 240 – 960
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~480 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Hex Mechs where it is sold.
How many people gather around Hex Mechs outside the stores — members, subscribers and live viewers.
Not tracked for Hex Mechs: Google Play, Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
The last of human society on Earth after the Insectron Horde separated Earth from its colonies and devastated the population on Earth. The last bastion of hope for Earth, E-CON operates out of vast militarised caverns and tries it's utmost to find a way to wrestle control of Earth back from the Insectron invaders. The basis for all Insectron 'life' are two substances believed to be based on highly advanced nanomachines. The first substance, labelled 'Xenoaqua', is a quicksilver like substance which hardens to create Insectron structures and armour. It is highly adaptable and will self-repair by absorbing more liquid Xenoaqua. The second substance is 'Xenophy', a purple liquid, said to have the consistency of thick syrup. Xenophy is thought to be the 'brains' inside the Insectron machines and the most vulnerable to damage. It is unknown if the Insectron think with a' hivemind' or if they feel individuality, but both there is evidence to support both claims. The Insectrons follow a pack mentality to the point they seem to share their perceptions on the battlefield almost instantaneously, they also display fear and self-survival when in danger. Humans first settled on Mars midway into the 22nd century. Isolated for hundreds of years, the Colony on Mars grew into a religious order. While Earth burned for decades, the Insectron horde sent a much smaller force to occupy Mars; and while the Martians and Insectrons clashed, the Martian people were left relatively unhindered in their progress. Waiting for the perfect moment, the HTR have unleashed the full potential of their technology, wiping aside the Insectron occupation force. They now have their eyes set upon Earth, to reap revenge.
We estimate that about 480 people have played Hex Mechs — plausibly between 240 and 960. Around 24 of them play on a given day, in a range of 2 and 140. Both figures are modelled from public counts on App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Hex Mechs is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Hex Mechs was released on January 6, 2016 for iOS.
Hex Mechs is available on iOS. You can get it from App Store (iPhone) and App Store (iPad).