Google Play ratings
—
- Average rating
- 4.4
- Installs
- 100+
Nothing recorded from Google Play for this game yet.
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Mobile game · 2023
Mistakes are not an impediment, but an opportunity to grow. Play and learn from your mistakes. Come and recharge your hopes.
Estimated daily players
Range 13–590
Estimated total players
Range 1.3K–4K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Hope, so these figures are modelled from the public counts on Google Play, Steam. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~120
0.0% no change vs one week agoRange 13 – 590
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~2,300
0.0% no change vs one week agoRange 1.3K – 4K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~1,400 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Hope where it is sold.
Not tracked for Hope: App Store, Discord, Reddit, YouTube, Twitch. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
Do you want to learn from mistakes and use them as a basis for learning, regain hope and move towards victory? Hope is a puzzle and platform game which presents new ways of dealing with the problems that often make us give up halfway. A game developed with the aim of connecting people with their own emotions, teaching them to deal with everyday frustrations, benefiting from the mistakes made and using them as learning opportunities and motivation. Hope's goal is to instill more confidence in its users and help them to become better people, with possibly a better vision of the future; since the game acts not only on the emotional part, but also on the individual's cognitive abilities, both in relation to strategy and the speed of reaction to the spatial vision.
We estimate that about 2,300 people have played Hope — plausibly between 1.3K and 4K. Around 120 of them play on a given day, in a range of 13 and 590. Both figures are modelled from public counts on Google Play and Steam rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Hope is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Hope was released on January 27, 2023 for Android.
Hope is available on Android. You can get it from Google Play.