Google Play ratings
284
- Average rating
- 3.9
- Installs
- 50K+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2024
Howl is a turn-based tactical folktale set in a world of living ink, where the sound of a ‘howling plague’ turns people into feral beasts. Rid the lands of the plague using your crossbow, magic skills and your wits, planning every move up to six steps in advance. Some think prophecy is carved in stone – write your own in ink and blood.
Estimated daily players
Range 12–7.1K
Estimated total players
Range 2.8K–63K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Howl, so these figures are modelled from the public counts on Google Play, App Store, Steam, Discord, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~140
0.0% no change vs one week agoRange 12 – 7.1K
Built from the live counts: Steam concurrents, Discord and Reddit members online, Twitch viewers.
Estimated total players
~7,100
0.0% no change vs one week agoRange 2.8K – 63K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
from live counts
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~8,900 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Howl where it is sold.
How many people gather around Howl outside the stores — members, subscribers and live viewers.
Not tracked for Howl: Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
Howl is a turn-based tactical folktale set in medieval times. Alone in a world terrorised by a plague that turns people into wolves, you must use your weapons and your wits to survive, planning up to six steps in advance to outmanoeuvre your opponents. As you plot out your attack, you’ll also craft your own prophecy, weaving a continuous piece of scripture during the fight.
We estimate that about 7,100 people have played Howl — plausibly between 2.8K and 63K. Around 140 of them play on a given day, in a range of 12 and 7.1K. Both figures are modelled from public counts on Google Play, App Store, Steam, Discord and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Howl is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Howl has 1,573 members on Discord, as of August 9, 2026.
Howl was released on March 5, 2024 for Android and iOS.
Howl is available on Android and iOS. You can get it from Google Play and App Store (iPhone).
Other mobile games from astragon Entertainment and Mi'pu'mi Games.