Steam players in game
0
−100.0% vs Aug 8, 2026- Reviews
- 1,750
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Mobile game · 2013
Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny. Kairo is an atmospheric 3D exploration and puzzle solving game. Developed by Richard Perrin the creator of the white chamber with music by Wounds (Bartosz Szturgiewicz).
Estimated daily players
Range 12–50
Estimated total players
Range 35K–110K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Kairo, so these figures are modelled from the public counts on Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~24
0.0% no change vs one week agoRange 12 – 50
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~61,000
0.0% no change vs one week agoRange 35K – 110K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~61,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Kairo where it is sold.
How many people gather around Kairo outside the stores — members, subscribers and live viewers.
Not tracked for Kairo: Google Play, App Store, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 61,000 people have played Kairo — plausibly between 35K and 110K. Around 24 of them play on a given day, in a range of 12 and 50. Both figures are modelled from public counts on Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Kairo is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Kairo was released on January 25, 2013 for Android and iOS.
Kairo is available on Android and iOS.