App Store ratings
391
0.0% no change vs Aug 8, 2026- Average rating
- 4.7
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Mobile game · 2017
Travel with emotional and beautiful stories hidden in it with Picross. After the first story, a second richer story will come to you. Please join us for the adventure of the moon for Princess!
Estimated daily players
Range 120–7K
Estimated total players
Range 12K–47K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Luna Story II: Six Pieces of Tears, so these figures are modelled from the public counts on App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~1,200
0.0% no change vs one week agoRange 120 – 7K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~23,000
0.0% no change vs one week agoRange 12K – 47K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~23,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Luna Story II: Six Pieces of Tears where it is sold.
How many people gather around Luna Story II: Six Pieces of Tears outside the stores — members, subscribers and live viewers.
Not tracked for Luna Story II: Six Pieces of Tears: Google Play, Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
After Nobilunia had fallen, the Moon keeper has finally met the Princess after the long long time. The Princess was lovely as always and The Moon keeper finally regained his old form. They decided to honor the people from Nobilunia. They built a little cabin and stayed there hoping peace. But the tragedy wasn't over, nightmare took their destiny away into darkness. The destiny was twisted, and the lone journey to bring that back has just began.
We estimate that about 23,000 people have played Luna Story II: Six Pieces of Tears — plausibly between 12K and 47K. Around 1,200 of them play on a given day, in a range of 120 and 7K. Both figures are modelled from public counts on App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Luna Story II: Six Pieces of Tears is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Luna Story II: Six Pieces of Tears was released on September 2, 2017 for Android and iOS.
Luna Story II: Six Pieces of Tears is available on Android and iOS. You can get it from Google Play and App Store (iPhone).
Other mobile games from Floralmong Company and Kwang Yeoul Yoo.