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First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2018
Lunch Break is an retro arcade-style game. The player’s character, Chris, is trying to eat his picnic, but various critters and hazards are out to ruin it. There are 4 onscreen buttons to help Chris avoid or fend off pests; kick, swat, duck, and switch sides of the bench. Chris will lose enjoyment for each time his lunch is interrupted, and if his enjoyment runs out completely then his lunch break is ruined and it’s game over. Each of the game’s levels have a time limit; if the timer reaches zero before Chris’s enjoyment does, then the game advances to the next level and Chris’s enjoyment is replenished. There are many different levels which gradually get more difficult and feature different hazards. Every forth level is a bonus round where you must make Chris frantically shovel food into his mouth while being careful to not accidentally eat a pigeon. Like the retro games which inspired it; the game is about score chasing and not about completion; it continues until the player loses. There is an online leaderboard for players to share and compare their high scores.
Last checked Aug 9, 2026
How many people gather around Lunch Break outside the stores — members, subscribers and live viewers.
Not tracked for Lunch Break: Google Play, App Store, Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
Lunch Break was released on September 30, 2018 for Android.
Lunch Break is available on Android. You can get it from Google Play.