Steam players in game
0
- Reviews
- 28
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2017
Аn indirect-control tile-twisting puzzled adventure ...with traps! Molecats is a challenging indirect-control puzzle game that takes place in the weird and beautiful world of... Molecats! Molecats are sort of cat-mole hybrids. They are simpletons who like mushrooms, marching and go on adventures! They usually dig into nearby caves to gather delicious ‘shrooms and shiny relics, but mostly get lost along the way. Your goal here is to guide Molecats through the caves by taking control of the environment and changing the course they follow. Along the way Molecats will face lots of dangerous traps, spooky monsters and tricky challenges and meet a whole bunch of strange but interesting creatures.
Estimated daily players
Range 5–240
Estimated total players
Range 540–1.6K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Molecats, so these figures are modelled from the public counts on Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~47
0.0% no change vs one week agoRange 5 – 240
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~950
0.0% no change vs one week agoRange 540 – 1.6K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~980 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Molecats where it is sold.
How many people gather around Molecats outside the stores — members, subscribers and live viewers.
Not tracked for Molecats: Google Play, App Store, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 950 people have played Molecats — plausibly between 540 and 1.6K. Around 47 of them play on a given day, in a range of 5 and 240. Both figures are modelled from public counts on Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Molecats is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 1 readings taken since August 9, 2026.
Molecats was released on August 24, 2017 for Android and iOS.
Molecats is available on Android and iOS.