Google Play ratings
15,117
- Average rating
- 4.8
- Installs
- 1M+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2016
This is a shogi app where you play against a cute “chick.” Enjoy challenging matches against a full-fledged AI with 40 levels, suitable for everyone from beginners to dan-ranked players (highest level is amateur 7-dan). Beyond playing against the AI, it offers robust post-game review features and game record management. Use the game record analysis feature to identify bad moves and compare them with recommended ones. Plus, it presents a new practical endgame puzzle every day.
Estimated daily players
Range 37–2.2K
Estimated total players
Range 3.7K–15K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play PiyoShogi, so these figures are modelled from the public counts on Google Play, App Store. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~370
0.0% no change vs one week agoRange 37 – 2.2K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~7,400
0.0% no change vs one week agoRange 3.7K – 15K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~100,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed PiyoShogi where it is sold.
Not tracked for PiyoShogi: Steam, Discord, Reddit, YouTube, Twitch. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 7,400 people have played PiyoShogi — plausibly between 3.7K and 15K. Around 370 of them play on a given day, in a range of 37 and 2.2K. Both figures are modelled from public counts on Google Play and App Store rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. PiyoShogi is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
PiyoShogi was released on July 20, 2016 for Android and iOS.
PiyoShogi is available on Android and iOS. You can get it from Google Play and App Store (iPhone).