Google Play ratings
4,511
0.0% no change vs Aug 8, 2026- Average rating
- 4.0
- Installs
- 100K+
Games
Browse
Theme

Mobile game · 2015
With a swipe of a finger, grow and shape your tree into the sunlight while avoiding the dangers of a hostile world. Bring life to a forgotten landscape, and uncover a story hidden deep beneath the soil. Originally based on an experimental tree generation script, Joel McDonald carefully crafted Prune to perfection over the course of a year. Kyle Preston joined in to add his unique musical signature and sound effects.
Estimated daily players
Range 340–35K
Estimated total players
Range 34K–230K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Prune, so these figures are modelled from the public counts on Google Play, App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~5,400
0.0% no change vs one week agoRange 340 – 35K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~110,000
0.0% no change vs one week agoRange 34K – 230K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~110,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Prune where it is sold.
How many people gather around Prune outside the stores — members, subscribers and live viewers.
Not tracked for Prune: Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 110,000 people have played Prune — plausibly between 34K and 230K. Around 5,400 of them play on a given day, in a range of 340 and 35K. Both figures are modelled from public counts on Google Play, App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Prune is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Prune was released on July 23, 2015 for Android, iOS and Windows Phone.
Prune is available on Android, iOS and Windows Phone. You can get it from Google Play, App Store (iPhone) and App Store (iPad).