Google Play ratings
1,133
- Average rating
- 4.4
- Installs
- 10K+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2014
By playing as either a Warrior, a Wizard, a Assassin or a Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive. You can learn new skills in Tomes you find along the way and buy/sell items at shops. The entire game is procedural so you won't find items/enemies in the same place each time you play.
Estimated daily players
Range 12–50
Estimated total players
Range 1.9K–51K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Quest of Dungeons, so these figures are modelled from the public counts on Google Play, App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~24
0.0% no change vs one week agoRange 12 – 50
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~13,000
0.0% no change vs one week agoRange 1.9K – 51K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
3 readings · last 3 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~9,300 | — |
Last checked Aug 10, 2026
How many people have rated, reviewed or installed Quest of Dungeons where it is sold.
How many people gather around Quest of Dungeons outside the stores — members, subscribers and live viewers.
Not tracked for Quest of Dungeons: Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 13,000 people have played Quest of Dungeons — plausibly between 1.9K and 51K. Around 24 of them play on a given day, in a range of 12 and 50. Both figures are modelled from public counts on Google Play, App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Quest of Dungeons is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 3 readings taken since August 8, 2026.
Quest of Dungeons was released on March 25, 2014 for Android and iOS.
Quest of Dungeons is available on Android and iOS. You can get it from Google Play and App Store (iPhone).