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SimplePhysics cover art

Mobile game · 2011

SimplePhysics

SimplePhysics lets you design complex structures for everything from tree houses to ferris wheels and then simulates your design with a sophisticated physics engine. A wise person once said: "An engineer is someone who can do for a dime what any fool can do for a dollar." In SimplePhysics, your design must not only be strong enough, it must be cheap enough to win. Create your design in seconds with the blueprints editor. If you make a mistake, simply tap the Undo button. Zoom in and out by pinching the screen and pan the view using a two finger drag. While testing, you can see how the strain is distributed across your design. Areas that are under immense strain are colored bright red, while other areas are colored green. This allows you to find and fix problem areas in your design. The finger test lets you use your finger to push and pull on your design. You can use this with pinpoint accuracy, or you can just smash your design to smithereens. The finger test has an explosive new twist. You can now create explosions by tapping the screen for ultimate annihilation. The newly added Bomb Shack level includes a dummy with full support for ragdoll physics. Throw him around, blow him up, and smash him against your design. The slow motion feature lets you slow things down so you can see how your design is failing, and it is also incredibly fun to watch explosions destroying your design in slow motion. Features * Realistic physics simulation * Ragdoll physics * Slow motion mode * Stress display shows problem areas in your design * Wide variety of levels! * Finger Test - smash your design to pieces, or blow it up with realistic explosions! * Save/Load designs * E-mail your blueprints to your friends * Universal support for the iPad

Estimated daily players

~7200.0% no change vs one week ago

Range 724.3K

Estimated total players

~14,0000.0% no change vs one week ago

Range 7.2K29K

See what's trending

Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out

Mar 26, 2011iOS

Player estimates

Nobody publishes how many people play SimplePhysics, so these figures are modelled from the public counts on App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.

Estimated daily players

~720

0.0% no change vs one week ago

Range 724.3K

No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.

Estimated total players

~14,000

0.0% no change vs one week ago

Range 7.2K29K

Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.

Estimated total players over time

2 readings · last 2 days

Average estimated players per month

Mean estimated total players for SimplePhysics per calendar month, newest first
MonthEstimated total playersChange
August 2026~15,000

Community activity

Last checked Aug 9, 2026

Store signals

How many people have rated, reviewed or installed SimplePhysics where it is sold.

App Store ratings

242

0.0% no change vs Aug 8, 2026
Average rating
4.5

Ratings left on the iOS listing, read from Apple’s public lookup endpoint.

Community signals

How many people gather around SimplePhysics outside the stores — members, subscribers and live viewers.

Twitch viewers

0

Live channels
0

First reading taken Aug 9, 2026 — the chart appears once there are two.

People watching this game on Twitch right now, summed across every live channel in its category.

Not tracked for SimplePhysics: Google Play, Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.

Screenshots

Frequently asked questions

How many people play SimplePhysics?

We estimate that about 14,000 people have played SimplePhysics — plausibly between 7.2K and 29K. Around 720 of them play on a given day, in a range of 72 and 4.3K. Both figures are modelled from public counts on App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.

Is SimplePhysics still active?

Yes. SimplePhysics is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.

How are the SimplePhysics player estimates worked out?

Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.

When was SimplePhysics released?

SimplePhysics was released on March 26, 2011 for iOS.

What platforms is SimplePhysics available on?

SimplePhysics is available on iOS. You can get it from App Store (iPhone) and App Store (iPad).

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