App Store ratings
5,173
0.0% no change vs Aug 8, 2026- Average rating
- 4.9
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Mobile game · 2017
An interactive horror experience of exploring a missing woman’s phone.
Estimated daily players
Range 54–230
Estimated total players
Range 130K–480K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Simulacra, so these figures are modelled from the public counts on App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~110
0.0% no change vs one week agoRange 54 – 230
Built from the live counts: Steam concurrents, Discord and Reddit members online, Twitch viewers.
Estimated total players
~250,000
0.0% no change vs one week agoRange 130K – 480K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
from live counts
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~280,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Simulacra where it is sold.
How many people gather around Simulacra outside the stores — members, subscribers and live viewers.
Not tracked for Simulacra: Google Play, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
You found the lost phone of a woman named Anna. In it, you see a desperate cry for help in the form of a video message. The phone behaves strangely as you dive deeper into it. You talk to her friends and they have no idea where she is. Her texts, emails and photo gallery provides fragments of information. It's up to you to piece it together. Recover lost files, piece back corrupted data, and retrace her final steps. Find her before it's too late.
We estimate that about 250,000 people have played Simulacra — plausibly between 130K and 480K. Around 110 of them play on a given day, in a range of 54 and 230. Both figures are modelled from public counts on App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Simulacra is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Simulacra was released on October 26, 2017 for Android and iOS.
Simulacra is available on Android and iOS. You can get it from App Store (iPhone) and App Store (iPad).
Other mobile games from Wales Interactive and Kaigan Games.
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~25K2021 · Android, iOS
~6.4K2023 · Android, iOS

2023 · Android, iOS

2026 · Android, iOS
~390K2018 · Android, iOS
~60K2018 · iOS
~1.6K2025 · Android, iOS
~62K2019 · Android, iOS
~1.9K2021 · iOS
~8.3K2022 · Android, iOS
~1.6K2016 · iOS