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Six Ages: Ride like the Wind cover art

Mobile game · 2018

Six Ages: Ride like the Wind

"Life between myths. Clans, cows, choices. The spiritual successor to King of Dragon Pass, Six Ages combines interactive stories and turn-based strategy. Your small clan’s survival depends on its relations with the warring gods and their followers. Play involves actions such as improving pastures, exploration, trading with your neighbors, and raiding. You can even travel to the Otherworld to visit your gods. You also need to deal with crises ranging from marauding dinosaurs to diplomatic requests to illicit love. Your choices have a politico-economic impact, but some consequences might not be obvious for decades. It’s set in Glorantha (the world of the games RuneQuest, HeroQuest, and 13th Age), where the laws of physics are subordinate to the whims of the gods and spirits. Six Ages is immensely replayable, thanks to over 400 interactive scenes with multiple outcomes. Short episodes and automatic saving mean you can play even when you only have a minute or two. The built-in saga writes down the story for you. And advisors with distinctive personalities help you track your cows."

Estimated daily players

~2,3000.0% no change vs one week ago

Range 23014K

Estimated total players

~46,0000.0% no change vs one week ago

Range 23K93K

See what's trending

Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out

Jun 28, 2018iOS

What the estimate rests on

  • Steam 57%
  • App Store 43%

Player estimates

Nobody publishes how many people play Six Ages: Ride like the Wind, so these figures are modelled from the public counts on App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.

Estimated daily players

~2,300

0.0% no change vs one week ago

Range 23014K

Built from the live counts: Steam concurrents, Discord and Reddit members online, Twitch viewers.

Estimated total players

~46,000

0.0% no change vs one week ago

Range 23K93K

Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.

Estimated total players over time

2 readings · last 2 days

Estimated daily players over time

from live counts

Average estimated players per month

Mean estimated total players for Six Ages: Ride like the Wind per calendar month, newest first
MonthEstimated total playersChange
August 2026~40,000

Community activity

Last checked Aug 9, 2026

Store signals

How many people have rated, reviewed or installed Six Ages: Ride like the Wind where it is sold.

App Store ratings

771

0.0% no change vs Aug 8, 2026
Average rating
4.8

Ratings left on the iOS listing, read from Apple’s public lookup endpoint.

Steam players in game

5

Reviews
479

First reading taken Aug 9, 2026 — the chart appears once there are two.

Only the games with a PC port appear here, but where Steam does report it is a real concurrent-player count rather than a proxy for one.

Community signals

How many people gather around Six Ages: Ride like the Wind outside the stores — members, subscribers and live viewers.

Twitch viewers

0

Live channels
0

First reading taken Aug 9, 2026 — the chart appears once there are two.

People watching this game on Twitch right now, summed across every live channel in its category.

Not tracked for Six Ages: Ride like the Wind: Google Play, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.

Storyline

The Golden City lies under a great sheet of ice. Your ancestors rode free, looking for a new home. It took three hundred years, but your clan finally settled here, in the valley where you hope to find your gods, recruit spirits, and win respect from your fellow Riders. Can you protect your people and claim your destiny when you’re beset by wizards, lizards, and worse, your barbaric neighbors, the Orlanthi?

Trailer

Trailer

Screenshots

Frequently asked questions

How many people play Six Ages: Ride like the Wind?

We estimate that about 46,000 people have played Six Ages: Ride like the Wind — plausibly between 23K and 93K. Around 2,300 of them play on a given day, in a range of 230 and 14K. Both figures are modelled from public counts on App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.

Is Six Ages: Ride like the Wind still active?

Yes. Six Ages: Ride like the Wind is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.

How are the Six Ages: Ride like the Wind player estimates worked out?

Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.

When was Six Ages: Ride like the Wind released?

Six Ages: Ride like the Wind was released on June 28, 2018 for iOS.

What platforms is Six Ages: Ride like the Wind available on?

Six Ages: Ride like the Wind is available on iOS. You can get it from App Store (iPhone) and App Store (iPad).

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Other mobile games from Kitfox Games and A Sharp, LLC.