Google Play ratings
1,667
- Average rating
- 4.6
- Installs
- 100K+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2015
Sono Hanabira ni Kuchizuke o: Deatta Koro no Omoide ni is a visual novel and the eighteenth game in the Sono Hanabira ni Kuchizuke o series of games. The story follows the conclusion of Risa and Miya’s storyline from Sono Hanabira ni Kuchizuke o: Shirayuki no Kishi. It is the first game in the series to receive an official English release.
Estimated daily players
Range 500–40K
Estimated total players
Range 50K–270K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Sono Hanabira ni Kuchizuke wo: Deatta Koro no Omoide ni, so these figures are modelled from the public counts on Google Play, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~5,800
0.0% no change vs one week agoRange 500 – 40K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~120,000
0.0% no change vs one week agoRange 50K – 270K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~120,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Sono Hanabira ni Kuchizuke wo: Deatta Koro no Omoide ni where it is sold.
How many people gather around Sono Hanabira ni Kuchizuke wo: Deatta Koro no Omoide ni outside the stores — members, subscribers and live viewers.
Not tracked for Sono Hanabira ni Kuchizuke wo: Deatta Koro no Omoide ni: App Store, Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
The season is fall… as the uniforms transition from summer to winter garments, Risa suddenly has a pang of nostalgia. It was this very uniform she was wearing on her first day at St. Michael’s… The day she met her future girlfriend Miya. Now the two of them share a passionate life as a couple living in Risa’s apartment, but there was a time in their relationship when the very sight of one another would be enough to set off an endless bout of arguing. From Risa’s point of view, it all started with her just trying to get Miya to come to class… And even now with the two of them going out, the chronically truant girl has failed to mend her ways. Remembering those days elicits a faint laugh from Risa. Miya, sitting alongside her, questions Risa’s sudden outburst with a puzzled expression. “I was just thinking back… About when we first met.” It was a beautiful spring day, with sakura petals dancing in the air. The day of her unforgettable first encounter with Miya…
We estimate that about 120,000 people have played Sono Hanabira ni Kuchizuke wo: Deatta Koro no Omoide ni — plausibly between 50K and 270K. Around 5,800 of them play on a given day, in a range of 500 and 40K. Both figures are modelled from public counts on Google Play and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Sono Hanabira ni Kuchizuke wo: Deatta Koro no Omoide ni is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 1 readings taken since August 9, 2026.
Sono Hanabira ni Kuchizuke wo: Deatta Koro no Omoide ni was released on March 13, 2015 for Android and iOS.
Sono Hanabira ni Kuchizuke wo: Deatta Koro no Omoide ni is available on Android and iOS. You can get it from Google Play.
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