Google Play ratings
766,269
- Average rating
- 4.8
- Installs
- 10M+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2012
Side-scrolling action RPG for mobile devices. Run, jump and slash your way through a vast world of platforming challenges and embark on an epic adventure! The #1 mobile adventure game and a 3D platformer, now also available for Android phones and tablets. A GREAT ADVENTURE • Explore a magical realm of dungeons, towns, treasures and devious monsters. • Gain experience and level up your character. MAGIC AND SWORDS • Find powerful weapons, items and spells to defeat your enemies. • Venture into gloomy caves and dungeons to discover powerful hidden swords. SIDE-SCROLLER PLATFORMER GAME • Fluid and challenging platforming gameplay designed specifically for mobile devices. • Precise touch controls optimized for smartphones and tablets. • Customize the controls to your preference.
Estimated daily players
Range 2.4K–140K
Estimated total players
Range 240K–940K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Swordigo, so these figures are modelled from the public counts on Google Play, App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~24,000
0.0% no change vs one week agoRange 2.4K – 140K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~470,000
0.0% no change vs one week agoRange 240K – 940K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~3,500,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Swordigo where it is sold.
How many people gather around Swordigo outside the stores — members, subscribers and live viewers.
Not tracked for Swordigo: Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 470,000 people have played Swordigo — plausibly between 240K and 940K. Around 24,000 of them play on a given day, in a range of 2.4K and 140K. Both figures are modelled from public counts on Google Play, App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Swordigo is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Swordigo was released on March 22, 2012 for Android and iOS.
Swordigo is available on Android and iOS. You can get it from Google Play and App Store (iPhone).
Other mobile games from Touch Foo.