App Store ratings
159
0.0% no change vs Aug 8, 2026- Average rating
- 4.8
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Mobile game · 2015
A cyberpunk adventure game from the studio that brought you Gemini Rue and Blackwell! The year is 2087. Genetic engineering is the norm, and an omnipresent AI powers the city. Take control of three citizens of this world as they struggle to understand a deadly conspiracy.
Estimated daily players
Range 48–2.9K
Estimated total players
Range 4.8K–19K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Technobabylon, so these figures are modelled from the public counts on App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~480
0.0% no change vs one week agoRange 48 – 2.9K
Built from the live counts: Steam concurrents, Discord and Reddit members online, Twitch viewers.
Estimated total players
~9,500
0.0% no change vs one week agoRange 4.8K – 19K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
from live counts
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~13,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Technobabylon where it is sold.
How many people gather around Technobabylon outside the stores — members, subscribers and live viewers.
Not tracked for Technobabylon: Google Play, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
City of Newton, 2087. Genetic engineering is the norm, the addictive Trance has replaced almost any need for human interaction, and an omnipresent AI named Central powers the city. CEL agents Charlie Regis and Max Lao are investigating a serial Mindjacker who is tapping into the neural wiring of seemingly ordinary citizens, stealing their knowledge and leaving them dead. An agoraphobic net addict named Latha Sesame might be the next target. But when Charlie’s past comes back to haunt him, he and his partner find themselves on opposite sides of the law, with Latha’s fate in the crossfire.
We estimate that about 9,500 people have played Technobabylon — plausibly between 4.8K and 19K. Around 480 of them play on a given day, in a range of 48 and 2.9K. Both figures are modelled from public counts on App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Technobabylon is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Technobabylon was released on May 21, 2015 for iOS.
Technobabylon is available on iOS. You can get it from App Store (iPhone) and App Store (iPad).
Other mobile games from Wadjet Eye Games.