App Store ratings
213
0.0% no change vs Aug 8, 2026- Average rating
- 4.7
Games
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Theme

Mobile game · 2011
Tens and Twos is simple to play and anyone can pick it up. There is an interactive tutorial provided to learn the strategies and rules of the game. In addition, clean and crisp animations throughout the game provide an easy way for the player to follow in-game play. Think this game is going to be TOO easy? Think again! There are numerous settings that give this simple game a new twist. Try changing the difficulty of the game by adjusting the settings for the number of decks and players. With Game Center integrated into the application, Tens and Twos is open to the entire world. There are 30 achievements to earn, and leaderboards to climb so you can compete with your friends online.
Estimated daily players
Range 64–3.8K
Estimated total players
Range 6.4K–26K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Tens and Twos, so these figures are modelled from the public counts on App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~640
0.0% no change vs one week agoRange 64 – 3.8K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~13,000
0.0% no change vs one week agoRange 6.4K – 26K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~13,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Tens and Twos where it is sold.
How many people gather around Tens and Twos outside the stores — members, subscribers and live viewers.
Not tracked for Tens and Twos: Google Play, Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 13,000 people have played Tens and Twos — plausibly between 6.4K and 26K. Around 640 of them play on a given day, in a range of 64 and 3.8K. Both figures are modelled from public counts on App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Tens and Twos is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Tens and Twos was released on December 4, 2011 for iOS.
Tens and Twos is available on iOS. You can get it from App Store (iPhone) and App Store (iPad).