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Mobile game · 2016
Destroy the colossal mothership looming over the planet and save your home world! With a fleet of high-tech space fighters at your disposal, take on a series of suicidal missions to destroy the alien invader from the inside. Take down reactors, collect sensitive data, and avoid lethal defenses as you maneuver through the vents of the enemy vessel at near light-speed velocity – the clock is ticking!
Estimated daily players
Range 9–390
Estimated total players
Range 860–2.6K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play The Collider 2, so these figures are modelled from the public counts on Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~75
0.0% no change vs one week agoRange 9 – 390
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~1,500
0.0% no change vs one week agoRange 860 – 2.6K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~1,500 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed The Collider 2 where it is sold.
How many people gather around The Collider 2 outside the stores — members, subscribers and live viewers.
Not tracked for The Collider 2: Google Play, App Store, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 1,500 people have played The Collider 2 — plausibly between 860 and 2.6K. Around 75 of them play on a given day, in a range of 9 and 390. Both figures are modelled from public counts on Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. The Collider 2 is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
The Collider 2 was released on April 19, 2016 for iOS.
The Collider 2 is available on iOS. You can get it from App Store (iPhone) and App Store (iPad).