Google Play ratings
5,706
- Average rating
- 4.4
- Installs
- 50K+
First reading taken Aug 9, 2026 — the chart appears once there are two.
Games
Browse
Theme

Mobile game · 2013
The Inner World is a classic-style hand-drawn Adventure game. Solve plenty of challenging puzzles with Robert and Laura in the twisted world of Asposia. Experience an atmospheric and humorous story full of bizarre characters.
Estimated daily players
Range 150–9.2K
Estimated total players
Range 15K–62K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play The Inner World, so these figures are modelled from the public counts on Google Play, App Store, Steam, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~1,500
0.0% no change vs one week agoRange 150 – 9.2K
Built from the live counts: Steam concurrents, Discord and Reddit members online, Twitch viewers.
Estimated total players
~31,000
0.0% no change vs one week agoRange 15K – 62K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
from live counts
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~53,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed The Inner World where it is sold.
How many people gather around The Inner World outside the stores — members, subscribers and live viewers.
Not tracked for The Inner World: Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
Asposia is a mysterious world. Surrounded by the endless soil and against all laws of physics, Asposia is located in an enormous hollow space, which is ventilated solely through three big wind fountains. In this world lives Robert, a naive and cheerful novice of the last wind monestary. He lives quite an introspective, simple life as court musician in the shadows of his honored master and ideal Conroy. This changes abruptly, when suddenly one foun-tain after another runs dry and the Windgods befall peaceful Asposia. Now just Robert is in the center of unexpected events! Together with the mysterious thief Laura, best intentions and not the slightest clue Robert hits the road to solve the secret behind the disappearance of the winds. During his adventure he not only meets bizarre Asposians, but also really strange animals. In addition, Robert hast to solve tricky puzzles, which only could exist in Asposia. Is the young adventurer able to save his world? What are Laura's secrets? And why Robert has such a strange nose?
We estimate that about 31,000 people have played The Inner World — plausibly between 15K and 62K. Around 1,500 of them play on a given day, in a range of 150 and 9.2K. Both figures are modelled from public counts on Google Play, App Store, Steam and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. The Inner World is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
The Inner World was released on November 27, 2013 for Android and iOS.
The Inner World is available on Android and iOS. You can get it from Google Play and App Store (iPhone).
Other mobile games from Headup Games and Studio Fizbin.
2015 · Android, iOS

2016 · Android
~4.4K2016 · Android, iOS
~9.2K2019 · iOS
~2.1K2022 · Android, iOS

2025 · Android, iOS

2021 · iOS
~9.4M2013 · Android, iOS, Windows Phone

2017 · iOS
~240K2017 · Android, iOS
~23K2014 · iOS
~1.4K2015 · Android, iOS
~13K2020 · Android, iOS
~10K2025 · Android, iOS
~7.6K2014 · Android, iOS
~2.9K2012 · Android, iOS
~4802017 · iOS
~68K2012 · Android, iOS, Windows Phone
~2.6K2020 · Android, iOS
~26K2016 · Android, iOS

2013 · iOS
~4.1K2014 · Android, iOS
~3.3K2016 · Android, iOS
~7.3K2015 · Android, iOS