App Store ratings
144
0.0% no change vs Aug 8, 2026- Average rating
- 4.9
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Mobile game · 2012
In a shady corner of Kingsport Bay at the outskirts of St Armando, Bwana and his trusted sidekick Kito struggle to make ends meet at their run-down gas station. Little do they know that they are about to be thrown into a spine-tingling adventure that will take them far from home and right into a twisting plot of corruption and danger. In the first chapter of The Journey Down, the search for a lost journal leads to forgotten secrets of the mysterious Underland. Follow Bwana and Kito as they puzzle their way forward and begin to uncover the true fate of their long lost father, Captain Kaonandodo.
Estimated daily players
Range 43–2.6K
Estimated total players
Range 4.3K–17K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play The Journey Down: Chapter One, so these figures are modelled from the public counts on App Store, Steam. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~430
0.0% no change vs one week agoRange 43 – 2.6K
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~8,600
0.0% no change vs one week agoRange 4.3K – 17K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
3 readings · last 3 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~13,000 | — |
Last checked Aug 10, 2026
How many people have rated, reviewed or installed The Journey Down: Chapter One where it is sold.
Not tracked for The Journey Down: Chapter One: Google Play, Discord, Reddit, YouTube, Twitch. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
We estimate that about 8,600 people have played The Journey Down: Chapter One — plausibly between 4.3K and 17K. Around 430 of them play on a given day, in a range of 43 and 2.6K. Both figures are modelled from public counts on App Store and Steam rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. The Journey Down: Chapter One is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 3 readings taken since August 8, 2026.
The Journey Down: Chapter One was released on May 18, 2012 for iOS.
The Journey Down: Chapter One is available on iOS. You can get it from App Store (iPhone).
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