Google Play ratings
628,093
- Average rating
- 4.2
- Installs
- 10M+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2020
The Seven Deadly Sins: Grand Cross - A cinematic anime game beyond your imagination!
Estimated daily players
Range 71K–5.4M
Estimated total players
Range 7.1M–36M
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play The Seven Deadly Sins: Grand Cross, so these figures are modelled from the public counts on Google Play, App Store, YouTube. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~810,000
0.0% no change vs one week agoRange 71K – 5.4M
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~16,000,000
0.0% no change vs one week agoRange 7.1M – 36M
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~12,000,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed The Seven Deadly Sins: Grand Cross where it is sold.
How many people gather around The Seven Deadly Sins: Grand Cross outside the stores — members, subscribers and live viewers.
Not tracked for The Seven Deadly Sins: Grand Cross: Steam, Discord, Reddit, Twitch. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
It follows the original manga's storyline while continuing to the Four Knights of the Apocalypse. It also adds two original storylines featuring a cast of original characters and their interactions with The Seven Deadly Sins.
We estimate that about 16,000,000 people have played The Seven Deadly Sins: Grand Cross — plausibly between 7.1M and 36M. Around 810,000 of them play on a given day, in a range of 71K and 5.4M. Both figures are modelled from public counts on Google Play, App Store and YouTube rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. The Seven Deadly Sins: Grand Cross is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
The Seven Deadly Sins: Grand Cross has 327,000 subscribers on YouTube, as of August 9, 2026.
The Seven Deadly Sins: Grand Cross was released on March 3, 2020 for Android and iOS.
The Seven Deadly Sins: Grand Cross is available on Android and iOS. You can get it from Google Play and App Store (iPhone).
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