Google Play ratings
341,508
- Average rating
- 4.7
- Installs
- 10M+
First reading taken Aug 9, 2026 — the chart appears once there are two.
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Mobile game · 2015
Weed Firm 2: Back to College, a Bud Farm Tycoon game by Manitoba Games. Welcome back to the legendary adventure of weed growing with Weed Firm 2: Back to College. This sequel takes the farm simulation of selling pot to new heights, building on the legacy of the original Weed Firm: RePlanted. In this plant game, you will: • Cultivate your weed farm empire with renowned strains like White Widow, Purple Haze, and the potent Alien Weed. • Be introduced to the Hashienda Vault, an underground sanctuary for crafting hash and bubble hash, and meeting unique customers. • Market your top-quality bud to a diverse group of eccentric clients, including special customer Soulja Boy - Big Draco! • Customize your shop with various items to enhance your farm's buzz and security, safeguarding your cannabis. • Broaden your grass business with magic mushrooms, blunts, rosin dabs, wax, and edibles. • Explore interstellar trade by opening a shop in the Space Bar, selling high-profit concentrates to alien visitors. • Defend your stash of ‘shrooms and mary jane from Gangbangers and evade corrupt cops and federal agents who are after your bud farm. • Expand your weed farm to new horizons, discovering secrets within the RV and beyond.
Estimated daily players
Range 40K–2.4M
Estimated total players
Range 4M–16M
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Weed Firm 2: Back to College, so these figures are modelled from the public counts on Google Play, App Store, Twitch. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~400,000
0.0% no change vs one week agoRange 40K – 2.4M
No source reports a live count for this game, so this is a share of the total player base — a genre assumption rather than an observation, which is why the range is wide.
Estimated total players
~8,000,000
0.0% no change vs one week agoRange 4M – 16M
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~11,000,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Weed Firm 2: Back to College where it is sold.
How many people gather around Weed Firm 2: Back to College outside the stores — members, subscribers and live viewers.
Not tracked for Weed Firm 2: Back to College: Steam, Discord, Reddit, YouTube. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
Join expelled botany student Ted Growing as he returns to his Alma Mater. There, he sets up the ultimate grass grow-op in an abandoned gym. As Ted, immerse yourself in the world of cultivating and selling cannabis, expanding your weed farm with new bud varieties and magical mushrooms. Experience the excitement of managing your buzz, growing your pot farm empire, and serving an ever-increasing client base that demands respect and quality bud. The Hashienda Vault adds a new dimension to your farming experience. This hidden gem allows you to refine your hash-making skills and bubble hash techniques, enhancing the depth and profitability of your farm. It's an essential addition for anyone serious about staying on top of the weed farm game. Embark on this cultivation journey with Ted, making strategic choices that affect your farm's success. Outwit the law, diversify your offerings, and keep expanding your clientele. Focus on growing the best bud and maintaining your reign in the weed farm empire. Jah be with you! Peace
We estimate that about 8,000,000 people have played Weed Firm 2: Back to College — plausibly between 4M and 16M. Around 400,000 of them play on a given day, in a range of 40K and 2.4M. Both figures are modelled from public counts on Google Play, App Store and Twitch rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Weed Firm 2: Back to College is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Weed Firm 2: Back to College was released on April 16, 2015 for Android and iOS.
Weed Firm 2: Back to College is available on Android and iOS. You can get it from Google Play and App Store (iPhone).