App Store ratings
126
0.0% no change vs Aug 8, 2026- Average rating
- 3.1
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Mobile game · 2023
You have come here to read game descriptions and play fighter management sims…and you’re all outta descriptions.
Estimated daily players
Range 38–2.3K
Estimated total players
Range 3.8K–15K
Estimates, not counts — nobody publishes real player numbers for mobile games, so these are modelled from public signals. How we work them out
Nobody publishes how many people play Punch Club 2: Fast Forward, so these figures are modelled from the public counts on App Store, Steam. Each count stands in a roughly known ratio to a population — one Play rating per ~45 players, one Steam review per ~35 owners — and the estimates below combine those readings, weighted by how much each source can be trusted to speak for the whole game. Read the range as the answer and the headline as its middle.
Estimated daily players
~380
0.0% no change vs one week agoRange 38 – 2.3K
Built from the live counts: Steam concurrents, Discord and Reddit members online, Twitch viewers.
Estimated total players
~7,600
0.0% no change vs one week agoRange 3.8K – 15K
Everyone who has ever played, from the cumulative counts: store ratings and installs, Steam reviews, members and subscribers.
2 readings · last 2 days
from live counts
| Month | Estimated total players | Change |
|---|---|---|
| August 2026 | ~14,000 | — |
Last checked Aug 9, 2026
How many people have rated, reviewed or installed Punch Club 2: Fast Forward where it is sold.
Not tracked for Punch Club 2: Fast Forward: Google Play, Discord, Reddit, YouTube, Twitch. A platform appears here once the game has a link to it — most mobile games have no Steam port or subreddit, so a gap is normal rather than a sign the game is small.
You’ve spent 20 long years living in the confines of your overbearing mothers garage, your father mysteriously vanished before you were born. But hey, you had plenty of time to work out and dream about the wonders of the world. Sucks to be you though, people eat slime, corruption is rife and everyone wants to fight you… But maybe you can find your father and become the ‘dark fist’ people whisper about, somehow you could actually be humanity's savior, the one who uncovers the super secret secrets of the Goodness Corporation… Or not. It’s a choose your own adventure, stay in the garage if you want.
We estimate that about 7,600 people have played Punch Club 2: Fast Forward — plausibly between 3.8K and 15K. Around 380 of them play on a given day, in a range of 38 and 2.3K. Both figures are modelled from public counts on App Store and Steam rather than published by the developer, so read them as a scale rather than as a headcount.
Yes. Punch Club 2: Fast Forward is holding steady — it measured within a percent of where it was a week ago. We recheck every source daily, and the charts on this page show each platform's readings over time.
Nobody publishes player counts for mobile games, so we infer them. Each public count we can read is converted into a population using a documented ratio — roughly one Google Play rating per 45 people who played, one Steam review per 35 owners, one Discord member per 40 players — and the live counts (Steam concurrents, members online, Twitch viewers) are converted the same way into a daily figure. Those separate estimates are then averaged in proportion to how much each source can be trusted, which is why sources that disagree widen the published range instead of cancelling out. This page is built on 2 readings taken since August 8, 2026.
Punch Club 2: Fast Forward was released on July 20, 2023 for iOS.
Punch Club 2: Fast Forward is available on iOS. You can get it from App Store (iPhone).
Other mobile games from Lazy Bear Games and tinyBuild.

2020 · iOS
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2014 · iOS
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2016 · Android, iOS

2018 · Android, iOS
~6.2M2018 · Android, iOS